Tuesday, January 7, 2014

Current Projects

Okay, so if I start from beginning to end then one project I started and haven't completed would be one that I didn't even post.




Looking at it now after all this time I can really see some major problems in this sculpt. The arms and legs specifically as well as the face.

Next up is the dog-boy sculpt I was working on last year. Though it doesn't look like I touched upon it much since then, I did however do some major clean ups in optimizing such a big file. Seriously, my machine was really chugging just to do anything in Zbrush for it. Now it's at a much more manageable size as well as having properly laid out UVs. And as a size note, kudos to Zremesher cause it's awesome. 


My newest sculpt is one of Luna from a little known anime that started this last year called Day Break Illusion. The version I'm going for is of her battle form on the right.



With this one I wanted to try a different method for my workflow. I used Dynamesh to make a very quick base mesh, yet I did the body in pieces: torso, head, legs, arms, hands and feet. From there I starting "stitching" the pieces together little by little. Currently the head is the only separate thing from the body. I was rather happy with the speed of this flow and believe I'll continue to use it from now on.

Lastly, I want to enter this contest my friend linked me to on Game Artisans. I'm not really in it for fame or prizes, I just want to do something and finally finish it. I'm hoping having an actual deadline will help.


After a long back and forth, I finally settled on picking Poison Ivy for my subject. What I want to do is recreate her with a new look. Preferably one that's not as revealing as most, but is definitely still sexy. I have many other ref images ranging from plants to clothing, but I imagine I'll have more for makeup and such later. It's a tall order, I know, but I hope I can do well with having so much time to work on it. Wish me luck!